JoJo's Bizarre Encyclopedia

JoJo's Bizarre Adventure

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JoJo's Bizarre Adventure (ジョジョの奇妙な冒険 JoJo no Kimyō na Bōken?) (often shortened to JoJo) is a manga written and illustrated by Hirohiko Araki, and the main subject of this wikia project.


JoJo holds the record for Shueisha's second longest-running manga series. Originally in Weekly Shonen Jump from 1987 to 2004, during the run of its seventh installment it transferred to the monthly seinen magazine Ultra Jump. In May 2011, Ultra Jump published the first chapter of the current story, Part VIII: JoJolion. The series currently numbers over 100 volumes (for a total of ~20,000 pages).

Its genre spans Action, Adventure, Supernatural, Thriller/Suspense, Comedy, Mystery and Horror. It is perhaps most popularly known for its Stand phenomenon; the Stardust Crusaders arc and its characters and Dio and Jotaro Kujo; the expressive rendition of its proud, glamorous personalities; and its hundreds of nominal references to Western popular music.

Adding to the JoJo canon to varying degrees; Araki has authored several spin-offs and related artbooks; and several light novels have also been produced, all containing his illustrations.

JoJo is the longest manga series to have a televised animated adaptation (not including the two OVA adaptations and animated film), with the official TV anime finally made its debut on October 6, 2012 (making the manga and anime dubuts seperated by twenty-five years); produced by animation studio David Production.

Its range of other merchandise includes several adaptations in video games, including two fighting games of international release; Heritage for the Future by Capcom (on the CPS-3 board), and All Star Battle by Bandai Namco Games for the PS3.



The story in JoJo is divided between two universes. Detailed between 1987 and 2003, the first of these begins with Part I: Phantom Blood; featuring the tragic and bloody relationship between villain Dio Brando and hero Jonathan Joestar. Attrition between Jonathan's descendants (each identifiable as "JoJo") and their allies and Dio's followers characterizes a broad continuity to this series, which between 1880 and 2012 visits locales in England, the U.S., Italy and Japan.

Detailed from 2004 to the present, the second universe begins in analogous terms with Part VII: Steel Ball Run. Set in 1890, SBR focuses on the fierce competition between dual protagonists Gyro Zeppeli and Johnny Joestar and various other agents for the acquisition of an invaluable mystical object, under cover of the epic North American Steel Ball Run race. Leaping to the present day in Part VIII: JoJolion, obscure implications to this history are explored in increments along with the mystery of the protagonist's ultimate identity and the paranormal circumstances surrounding his adoptive hometown.

Chapters and arcs in JoJo are diverse in tone, contributing to a span of genres including Action, Adventure, Comedy, Thriller, Mystery, Horror and Supernatural fiction. The thrust of the plot is met by precarious, melodramatic interactions between individuals defined by supernatural power and conflicting ambitions, attitudes or moral standards, along with a race among the emergent heroes of a given arc to intercept a powerful central antagonist. The signature mechanic of the series is provided in the first two episodes by the Ripple, wielded in the trained human body, and the supernatural Stand power thereafter. Recurrent subjects in the text of the manga may be condensed under themes of Fate, Fortunity, Justice and Redemption. Hirohiko Araki, asked in 2006 to summarize JoJo in a phrase, answered "the enigma of human beings".

Many references to modern film, television, fashion, popular music and fine art are readily identifiable throughout JoJo in many settings and the characterization and nomenclature of the cast. Examples of physical, mathematical and psychological theory, biology, technology, mythology, natural phenomena, historic events, and segments of other artistic work inform the design and functionality of JoJo 's multitude of unique Stands. The series occasionally makes fanciful developments upon contemporary scientific theory in creation of the routes by which certain Stands and other powers exert an influence on nature.

Morioh, fictional Japanese town and base of Part IV: Diamond is Unbreakable and as a distinct incarnation in the ongoing Part VIII: JoJolion shares its geographic coordinates with Hirohiko Araki's hometown, Sendai,[1] taking a more culturally detailed description and referencing more contemporary topics (such as the 2011 Tohoku earthquake) than other settings. Stand-wielding mangaka Rohan Kishibe, a resident of Morioh introduced in Diamond is Unbreakable, returns as guide in a number of JoJo spin-offs.


No. Title Original Run Volumes

Phantom Blood

1987 – 1988 5
Beginning in 1880, Part I follows Jonathan Joestar as he matures with and eventually combats his adoptive brother, the cunning, merciless Dio Brando.
No. Title Original Run Volumes

Battle Tendency

1988 – 1989 7

Set in 1938, Part II follows the misadventures of Joseph Joestar, grandson of Jonathan, as he masters the Ripple in order to combat hostile, ancient super-beings named the Pillar Men; creators of the Stone Mask.

No. Title Original Run Volumes

Stardust Crusaders

1989 – 1992 16

Part III follows Jotaro Kujo and his band as they journey from Tokyo to Cairo to save his mother's life by defeating his family's resurrected archenemy, Dio.

No. Title Original Run Volumes

Diamond is Unbreakable

1992 – 1995 18

In Part IV, the Arrow, manifesting latent Stand abilities, travels throughout Morioh, Japan; as high schooler Josuke Higashikata (illegitimate son of Joseph) and friends seek out the culprits of a series of homicides.

No. Title Original Run Volumes

Vento Aureo

1995 – 1999 17

Part V follows Giorno Giovanna in his ambition to rise within the Neapolitan mafia by subverting dominant gang Passione.

No. Title Original Run Volumes

Stone Ocean

2000 – 2003 17

In Part VI, in a prison in Port St. Lucie, Florida, Jolyne Cujoh, daughter of Jotaro, struggles within a longstanding plot agreed between dead villian Dio and ideologue Enrico Pucci.

No. Title Original Run Volumes

Steel Ball Run

2004 – 2011 24

Beginning a new continuity; in the U.S. in 1890, Part VII follows Gyro Zeppeli, master in a mystic art named the Spin, and Johnny Joestar, a paraplegic ex-jockey, as they compete with a vast number of others in the Steel Ball Run race: A mad-dash across America for a grand prize of 50 million dollars.

No. Title Original Run Volumes


2011-Ongoing 6

Part VIII begins in 2011 and follows Josuke Higashikata, a young man afflicted by retrograde amnesia, on his search to uncover his identity in Morioh, a coastal Japanese town affected by the Tohoku earthquake.


Chapters are serialized in Weekly Shōnen Jump and Ultra Jump, under Shueisha.

For Part III: Stardust Crusaders, there exists an English translation and publication in volumes by VIZ Media (Shueisha). Part I: Phantom Blood and Part II: Battle Tendency are also to be published by VIZ Media, from September 2014 for Part I, and March 2015 for Part II.

In Italy, the entire series is translated and published in volumes by Star Comics (Italy).[2]

In France, the first four parts were published by J'ai lu[3] and the rest is published by Tonkam[4] since 2007.



  1. Morioh Map (JoJolion)
  2. STARCOMICS - Acquista Online:

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